3d game development
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Developer news items we found relating to 3d game development
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Cocos2d x Game Development Platform Upgrades 3D Capability
Wednesday, February 4, 2015 by Richard Harris
Chukong Technologies has released the latest version (3.4) of its Cocos2d-x video game development platform which helps developers build 2.5D and 3D casual and mid-core mobile games.. Version 3.4 includes upgraded features and tools supporting 3D game development and faster memory management and optimization for Samsung devices.Cocos2d-x is an open source game framework...
Autodesk Acquires Bitsquid AB Game Engine with Plans to Utilize the Technology Outside the Game Industry
Tuesday, June 17, 2014 by Stuart Parkerson
Autodesk has acquired Bitsquid AB, the creator of the Bitsquid game engine. The acquisition allows Autodesk to tap into the expertise in 3D game development and technology that will enable Autodesk to enhance its portfolio of tools for game makers through the development of a new 3D game engine. The new technology will also be incorporated into solutions ...
Game Developers Can Tap into Lucrative Chinese and Japanese Markets with Kii’s New Game Cloud Service Featuring Unity SDK Integration
Friday, January 31, 2014 by Stuart Parkerson
Kii has launched Game Cloud, a new mobile backend platform service for developers and gaming studios to build, distribute, and monetize their games. Featuring an integrated Unity SDK, the Game Cloud offers ready-to-use services that include cloud backend, player management, social integrations, usage analytics, monetization channels, and publishing/promotion all wi...
Leadwerks Gaming SDK Arrives on Steam
Tuesday, January 7, 2014 by Stuart Parkerson
Leadwerks Game Engine: Indie Edition is a powerful and easy-to-use game engine for building any kind of 3D game. With a rapid development pipeline, Lua script integration, and available learning materials, Leadwerks is the perfect way to make 3D games that look and feel amazing. Read more for the full scoop.
Key Features
Learn to Make Your Own Royalty-Free Games Leadw...
HTML5 in 2012 year end
Saturday, November 24, 2012 by Richard Harris
Ben Savage is the founder of Spaceport.io, a platform for mobile game developers.The stage was set with an expected one billion HTML5 phones sold by 2013. Facebook was ready to pave the way. I could repeat many other reasons why HTML5 should have taken off in 2012, but as we’ve seen over the last year, it just didn’t. Mark Zuckerberg said it best, “The biggest...