HacknPlan 1.0 game developer project management tool launches
|Richard Harris in Game Development Monday, April 3, 2017|
Game Development project management tool by HacknPlan launches with version 1.0 to help game developers manage game development.
ADM: Why do game developers need project management?
Estevez: Games are really complex pieces of software that normally involve many people and different disciplines. There is a lot to do, many dependencies among different tasks and, often, reduced resources and time. The key to making all of this work is keeping the roadmap as clearer as possible and keep everyone on the same page. A project management tool like HacknPlan allows the team to have a single source of truth, a place where anyone can go and check the status of the project, who is working on what, what is coming next and an estimation of goals to accomplish.
ADM: Does the approach work for tiny indie developer teams too?
Estevez: Of course, a big percent of current HacknPlan users are small indie developers that need something not as complex as traditional project management tools but not as simple as personal organization tools or to-do lists. HacknPlan is right in the middle and is designed in a way that is intuitive to learn for game devs. Besides that, HacknPlan offers an unlimited free plan which is ideal for indies and small teams that are starting out and can't spend much money until their work starts to give benefits.
ADM: If you were to pick one feature of the solution that stands out as the “must have benefit”, what would it be?
Estevez: If there is one feature in HacknPlan that is pretty unique and can't be found in other solutions, is the Game Design Model. HacknPlan integrates a game design documentation editor, so game designers and producers can build the famous GDD (an industry standard document) in a much more dynamic and intuitive way. Instead of a linear, isolated and hard to maintain document or wiki, HacknPlan allows building design documentation as a tree structure of elements with content (text, pictures...) and link those elements to the tasks that will convert that design into reality. This way, tasks get much more context and meaning from the design documentation, and the design elements get progress and metrics. All in one single application, easier to maintain and available even for free accounts.
ADM: When if the official launch?
Estevez: After one year and a half in beta, HacknPlan 1.0 will be officially launched on April 3rd.
Sets the standards for war strategy games. Receive intel from the Security Advisor as he guides you into Battle against other players, destroying targets, and leads you to global domination.
Learn the best ways to organize your app development projects, and keep code straight, clients happy, and breathe a easier through launches.
The secrets from developers who struck is rich in the app stores. Learn how to turn your ideas into profit-making success stories too.
Write and run code every step of the way, using Android Studio to create apps that integrate with other apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development.
How to create a profitable, sustainable business developing and marketing mobile apps.