Truck driver training app helps prevent food supply shortage
Tuesday, April 28, 2020 by Brittany Hainzinger
While the U.S. is still producing plenty of food and other goods, the process of delivering such supplies to consumers has been heavily affected by the coronavirus crisis. Experts warn that labor problems (particularly with the growing shortage of truck drivers) could pose a serious threat to the food supply chain. "We need to train more drivers as quickly as possi...
Linux and LISH release census for open source security
Wednesday, February 19, 2020 by Brittany Hainzinger
The Linux Foundation’s Core Infrastructure Initiative (CII) and the Laboratory for Innovation Science at Harvard (LISH), announced the release of ‘Vulnerabilities in the Core,’ a Preliminary Report and Census II of Open Source Software.
This Census II analysis and report represent important steps towards understanding and addressing structural and s...
Nodle cash app now available for android
Monday, November 11, 2019 by Christian Hargrave
Nodle.io announced that Nodle Cash app, previously only available pre-installed on the HTC Exodus 1 smartphone is now officially live on the Google Play Store for all Android phones.
Nodle’s Network, dubbed The Citizen Network, is a community of smartphones that act as secure nodes — or hotspots — to seamlessly connect and locate physical assets, lo...
Mobile gaming industry benchmarks offer fresh look on industry
Wednesday, September 18, 2019 by Christian Hargrave
Mobile game industry benchmarks report has been released by GameAnalytics, offering a fresh look at how gamers play and pay on their smartphones. The report highlights performance benchmarks for key metrics across the top 16 genres, including retention, session length, stickiness, conversion rate, ARPPU, and ARPDAU. In this report, GameAnalytics has also partnered with ...
All about Reactive Foundation,The Linux Foundation's new baby
Monday, September 16, 2019 by Freeman Lightner
The Linux Foundation has announced the launch of the Reactive Foundation, a community of leaders established to accelerate technologies for building the next generation of networked applications. The foundation is made up of Alibaba, Lightbend, Netifi and Pivotal as initial members and includes the successful open source RSocket specification, a...
BuildPro mobile app from Hyphen Solutions is here
Tuesday, September 10, 2019 by Brittany Hainzinger
Hyphen Solutions, a provider of cloud-based construction management software, has announced the BuildPro mobile app, an updated version of the iPad app now available on mobile phones for builders. "This is the only offline builder-focused mobile app on the market. We have released the application to the Hyphen Solutions' BuildPro user group for testing and...
Electroneum proves there is a real utility for cryptocurrency users
Friday, September 6, 2019 by Richard Harris
Electroneum users can now top up Claro, TIM, Vivo and Oi mobile airtime and data with ETN. This is the first time 95% of a country can top up airtime and data with ETN. Brazil currently represents the fastest-growing Electroneum community. The expansion unlocks new opportunities to partner with other major corporations, retailers, and businesses.
After great success ...
InApp advertising prices are on the rise says new report
Wednesday, September 4, 2019 by Freeman Lightner
Want to know why it's costing you more to advertise on the mobile platform? Smaato has released results in a new report based on its platform data from the first half of 2019. The Global In-App Advertising Trends report reveals valuable new insights into the programmatic growth of in-app advertising. Smaato found that in-app advertising volumes and prices are soarin...
Sprint 5G phones include Hatch Premium and cloud gaming
Thursday, August 29, 2019 by Richard Harris
Sprint customers can enjoy instant access to unlimited mobile cloud gaming with Hatch Premium and True Mobile 5G. Hatch, a game-streaming experience specifically designed for mobile 5G networks, will be preloaded on Sprint 5G smartphones. Plus, customers will receive a complimentary three-month subscription to Hatch Premium.
Sprint 5G customers will experie...
Cross platform graphical toolkit from the Qt Company arrives
Monday, August 26, 2019 by Freeman Lightner
The Qt Company introduced Qt for MCUs to enable companies to create fluid user interfaces (UIs) on cost-effective microcontrollers (MCUs). The new offering leverages the existing tools and libraries from the widely used Qt for Device Creation, allowing companies to deliver better user experiences for displays powered by MCUs while reducing their hardware ...
Mobile user behavior is changing quickly says new Appnostic report
Monday, June 3, 2019 by Christian Hargrave
Mobile Posse in conjunction with Phoenix Marketing International released a study entitled, “The Appnostic Journey: How Changing Behavior is Creating New Opportunities,” that examines the intent and motivations of mobile device users - from the moment they begin the user journey.
Consumers unlock their smartphones an average of 70 times a day - and each t...
Mobile app testing market to be valued at $13.3B by 2026 report says
Monday, May 13, 2019 by Richard Harris
The mobile application testing solution market is anticipated to witness significant revenue growth during the forecast period, owing to rising demand across commercial and corporate sectors. Requirements for regression testing, the need to tackle issues caused due to device diversity, and increasing mobile applications such as m-commerce are the major drivers for the r...
First multiTEE security platform for mobile app developers emerges
Tuesday, March 5, 2019 by Christian Hargrave
Trustonic says it will expand support to include Huawei’s Trusted Execution Environment (TEE) on its mobile application security platform, Trustonic Application Protection (TAP). Until now, TAP has enabled app developers to build apps secured by both strong application shielding for iOS and Android, and hardware-based protection for the 1.7 billion Android devices...
Smartphone sales globally hit $522B in 2018
Tuesday, February 26, 2019 by Richard Harris
Global smartphone sales remained strong in 2018 as the premium trend continues to fuel growth. In figures this equates to an increase of five percent ($522 billion). However, the demand for smartphones in 2018 declined by three percent to 1.44 billion units sold worldwide versus 2017. Smartphones represent the majority of the total spend on the global TCG market last ye...
By 2020 you'll be watching sports with AR over 5G report says
Thursday, February 21, 2019 by Richard Harris
Nearly two-thirds (63%) of the world’s largest network operators plan to use augmented reality (AR), virtual reality (VR) or a hybrid of these technologies, supported by 5G, to offer richer viewing experiences to fans, both at sports stadiums and watching at home. Promising speeds up to tens of times faster and lower latency than 4G, 5G opens up the possibilities ...
Content management systems are getting old
Friday, February 15, 2019 by Richard Harris
As the role and value of content increase, many companies are finding that their existing content management systems just aren’t cutting it. That’s not surprising as legacy CMSes were built for page-based desktop publishing and are simply too rigid to be adapted for today’s dynamic digital demands. Indeed, maximizing the value of content depends on mov...
Who still clicks on ads anyway
Monday, January 21, 2019 by Christian Hargrave
New data from Clutch says that seventy-seven percent (77%) of people recognize paid search ads easily compared to what organic search results look like - and it's causing a shift in the way advertisers approach consumers.
People use search engines to find answers to questions and often click paid search ads that respond to their search queries.
National Geographic just updated their app
Monday, January 14, 2019 by Richard Harris
National Geographic just launched a new mobile app that is available in the Apple App Store and Google Play Store to customers in the U.S. and Canada. Compatible with both Android and iOS smartphones and tablets, the app provides users with a personalized digital experience that includes access to the National Geographic magazine archives, an immense photo library, digi...
Developing video games that work for everyone
Monday, January 14, 2019 by Matias Nicolas Rodriguez
Video games are interactive experiences – as the player, you can live many different lives racing fast cars, fighting great creatures and going on exciting, magical adventures. For as long as video games companies have existed, the focus has been largely on games that are fun to play.
Of course, though, we’ve all had to sit out a round and wait for a free...
Oppo wants app developers and they are putting $145M down to prove it
Friday, January 4, 2019 by Richard Harris
Chinese smartphone vendor, Oppo, will invest one billion yuan ($145.7 million) to encourage mobile app developers to create gaming, video and other forms of quality content.
The move came after Oppo recorded 250 million monthly active users of its smartphones in the world. Oppo Vice President Wu Henggang said by leveraging its sound handset business, the company aims...
App localization done right
Thursday, December 27, 2018 by Neal Thoms
Mobile devices are everywhere, and so are the apps that run on them. Vast numbers of smartphones mean vast numbers of users – and irrespective of the language they speak or where they live, these users demand a wide range of specialized applications.
If you’re a mobile app developer, you may have already considered adapting your product to other markets. ...
Mobile app ad spending predicted to hit $64B by 2020
Thursday, December 20, 2018 by Richard Harris
The app advertising market is poised to grow at a rapid pace over the coming years, surging 136% from $27.1 billion in 2017 to $64.1 billion in 2020, according to a new market research study by AppsFlyer, the leading mobile attribution company.
The new report projects that mobile app marketing spend will grow at an average year-over-year rate of 34%. Growth is foreca...
Testing your app for the holidays
Tuesday, November 27, 2018 by Eran Kinsbruner
It’s almost the most wonderful time of the year and retailers of all sizes have already been busy preparing - and in some cases bracing - for the upcoming surge in traffic that is expected to hit their websites and mobile shopping apps this holiday season. Salesforce is predicting that mobile devices will drive 68 percent of all holiday shopping traffic this year,...
Twitter and KaiOS take on KaiOSpowered smart feature phones
Wednesday, November 21, 2018 by Joyce Shen
Imagine you’re a seasoned designer for smartphones working with ever-expanding resources, including memory, CPU speed, and screen resolution. Then, one day, your manager gives you an assignment to work on a device that has less of all this and doesn’t even have a touchscreen!
This is what happened to some of the designers at Twitter and KaiOS, all of whom...
Ghost Tappers game lands just in time for Halloween
Wednesday, October 24, 2018 by Christian Hargrave
Wild River, the game publishing label of EuroVideo Medien has announced that the idle game Ghost Tappers will be released this week for iOS and Android; this is the publisher’s second mobile game after Pretzel Land. This ambitious and expansive game for smartphones and tablets was developed by Munich based studio Diviad and will be distributed ...
The differences between web apps and native apps
Thursday, October 18, 2018 by Richard Harris
Even in 2018, years past the origional question, the debate rages on across the land, in office spaces and conference rooms every day - should we build a full-blown native mobile app, or is distributing over the web good enough?
By now everyone knows the “mobile-first” mentality because statistics like 50% of web searches being done from a mobile dev...
Mobile AR prototyping just got easy
Tuesday, September 25, 2018 by Richard Harris
Torch 3D Inc. announced a new mobile AR prototyping and design app that allows anyone to design 3D apps, even if they have no prior 3D knowledge or coding experience. The app makes it easy for designers and developers to build interactive, multi-scene prototypes in seconds, and to collaborate in real time with other designers, team members, and clients.
The company a...
Hold UR Phone better with this new smarphone addon
Monday, September 24, 2018 by Christian Hargrave
In today’s world people of all ages find that a cell phone has a definite hold on his or her personality and character. Losing a phone is costly and time-consuming and the ability to be certain one is capable and able to protect their smartphone has a vital and positive impact on an individual. Hold UR Phone offers consumers a handy means of holding and protecting...
iOS 12 subscription based app tips for success
Wednesday, August 29, 2018 by Eran Kinsbruner
Last year, Apple held a secret meeting with a select group of iOS app developers in New York to talk about changing the current app delivery model from one-time purchases to subscription-based. From Apple’s view, these one-time purchases typically are inexpensive ($1-2), yet grant end-users unlimited access to the app and support, which can prove to be costly from...
Best GPS tracking app
Thursday, August 23, 2018 by Richard Harris
When the freedom of Summer has come to an end for millions of students starting School, kids fret about what a new year brings, but parents, rejoice! However worry at the same time because despite their best preparation to ready kids to start the year - it’s just part of being a parent to be concerned about everything, especially knowing the location of their kids...
Mobile game spending is dominated by women says Liftoff
Wednesday, August 22, 2018 by Christian Hargrave
Liftoff released a data report exploring the booming world of mobile gaming. Since last year, Liftoff has detected a golden age of mobile game marketing with acquisition costs at all stages of the funnel decreasing and post-install conversion rates increasing. And as multi-platform gaming sensations like Fortnite bring high-quality play experiences to smartphones, more ...
A designer's guide to mobile AR and VR
Thursday, August 16, 2018 by Paul Reynolds
When most people think of 3D user experiences, their mind goes straight to headsets - Oculus Rift for VR, for example, and Hololens for AR. But for designers and developers, that mindset changed dramatically last summer when Google and Apple released their mobile AR platforms - ARCore and ARKit, respectively. Almost overnight, these platforms swung the center of gravity...
Fortnite to finally release for Android!
Monday, July 30, 2018 by Christian Hargrave
Over one year from its a initial launch data, and nearly half a year from its iOS launch, Fortnite has finally announced the list of Android devices that will also soon support the popular video game. A full list of supported platforms is provided at the bottom of this article, but suffice it so say that a majority of newer Google, Huawei, Sony, Samsung, and Motorola ph...
10 years of apps but over 95 percent of them are invisible to users
Wednesday, July 18, 2018 by Richard Harris
I've been developing software since before the Apple App store existed, so I have a before and after picture of what the app store has done for me in terms of being a developer, and what it's done for consumers alike.
If I were to sum up the last ten years of the App store experience as a developer, put simply in a Haiku-like format - "Apps have changed ...
Mobile printing solution has been verified by Citrix
Thursday, June 28, 2018 by Richard Harris
ThinPrint announced that its ThinPrint Mobile Print has been verified as Citrix Ready. The new ThinPrint Mobile Print is a managed and secure mobile printing solution for businesses and complements existing unified endpoint management solutions, such as XenMobile, to deliver secure iOS and Android printing. The Mobile Print solution completed a rigorous verification pro...