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Game developer news for mobile, console, and other devices. Learn the art and business of making games.
Unity 2017.1 goes subscription based

Unity 2017.1 goes subscription based

Friday, July 14, 2017 by

Unity Technologies announced that Unity 2017.1 is now available to download from their Store. The update is the start of a new cycle that will evolve their popular game engine. 2017.1, which is the company’s first fully subscription-based product, focuses on helping teams work together more collaboratively by equipping artists and designers.“Unity 2017.1 is a one-stop c...

Multiplayer arena and game builder released by uGen World

Multiplayer arena and game builder released by uGen World

Wednesday, June 28, 2017 by

uGen World, an indie game studio, has announced the launch of a cross-platform virtual playground for gamers to build, share, and play called Q.U.I.R.K.. Q.U.I.R.K. (Quantum Universe Interaction and Replication Kit) is directed by user feedback and fueled by user-generated content so players can enjoy an ever-changing selection of fun and innovative games. Q.U.I.R.K. al...

The top 20 best cities to live if you are a gamer

The top 20 best cities to live if you are a gamer

Wednesday, June 21, 2017 by

With the Electronic Entertainment Expo 2017 drawing large crowds to Los Angeles until June 15 and U.S. gaming revenues expected to exceed $25 billion this year, the personal-finance website WalletHub has released its report on 2017’s Best Cities for Gamers. To determine the best places to be a serious gamer, WalletHub’s number crunchers compared the 100 largest cities a...

KamaGames reports huge growth in their mobile casino games audience

KamaGames reports huge growth in their mobile casino games audience

Tuesday, June 06, 2017 by

In a year that has seen overall growth across the industry, as well as new entrants into the space, KamaGames has continued to grow through a combination of strategic partnerships, a strong recruitment drive, the launch of several new products and the expansion into a number of emerging markets.Daniel Kashti, Chief Marketing and Commercial Officer at KamaGames said “It’...

The evolution of Mario Kart

The evolution of Mario Kart

Saturday, June 03, 2017 by

Mario Kart is a progression of go-kart-style hustling computer games created and distributed by Nintendo as turn offs from its trademark Super Mario arrangement. The first in the arrangement, Super Mario Kart, was published in 1992 on the Super Nintendo Entertainment System to basic and business success. There have been five Mario Kart amusements discharged for home con...

Drag and drop game creator studio GameMaker updates to version 2

Drag and drop game creator studio GameMaker updates to version 2

Wednesday, May 24, 2017 by

YoYo Games’ recently launched cross-platform 2D game engine, GameMaker Studio 2, is now available in a convenient education package specifically for schools and their students. Any approved university or school affiliate will now have access to a free trial version with zero time restrictions/commitments and a simple option to upgrade to the full version. Educational in...

NVIDIA hosts eighth annual GPU Technology Conference

NVIDIA hosts eighth annual GPU Technology Conference

Wednesday, April 05, 2017 by

NVIDIA will host its eighth annual GPU Technology Conference (GTC) on May 8-11, at the San Jose McEnery Convention Center. NVIDIA founder and CEO Jensen Huang will deliver a keynote on Wednesday, May 10, to an expected audience of 8,000 attendees.GTC is the largest event of the year for developers, data scientists and executives in the fields of artificial intelligence,...

HacknPlan 1.0 game developer project management tool launches

HacknPlan 1.0 game developer project management tool launches

Monday, April 03, 2017 by

HacknPlan is a collaborative project management tool tailored for game developers and producers. With HacknPlan, teams can create tasks and assign them to members, set up milestones and deadlines, create game design documentation, track the progress and generate metrics and statistics to evaluate the performance of the team. This way, game developers can avoid or minimi...

GameMaker Studio platform begins closed beta

GameMaker Studio platform begins closed beta

Thursday, March 23, 2017 by

Game developers on Mac will soon receive access to the powerful GameMaker Studio platform for the first time as YoYo Games begins the closed beta period of the long-awaited Mac OS version of GameMaker Studio 2. The Mac IDE closed beta for GameMaker Studio 2 will bring enhancements since the release of GameMaker for Mac in 2011. GameMaker Studio 2 features rich func...

What we learned at GDC 2017, and dates for GDC 2018 announced

What we learned at GDC 2017, and dates for GDC 2018 announced

Monday, March 13, 2017 by

The 2017 Game Developers Conference (GDC), the world’s largest and longest-running event serving professionals dedicated to the art and science of making games, concluded a successful week of networking, learning and inspiration. In total, the conference hosted more than 26,000 professional attendees, 500 lectures, panels, tutorials and roundtable discussions, and ...

Game developers and crunchtime

Game developers and crunchtime

Tuesday, March 07, 2017 by

Lets admit it, game development (for most of us) is far more exciting than working out some business logic problem with databases and custom views - right? But it's not all fun and "games". As with every avenue of programming and design, there are deadlines, and things that keep you at the office late. But crunchtime and game development seem to be joined at the hi...

Game Developers Choice Awards game of the year goes to..

Game Developers Choice Awards game of the year goes to..

Friday, March 03, 2017 by

Blizzard Entertainment’s popular and stylish multiplayer shooter, Overwatch, was honored with the prize for Game of the Year at this year's 17th annual Game Developers Choice Awards (GDCA) ceremony during the 2017 Game Developers Conference (GDC) at the Moscone Center in San Francisco. Overwatch’s carefully calibrated balance and polished gameplay mechanics also earned ...

Watch the new Epic Games Unreal Engine 4 video

Watch the new Epic Games Unreal Engine 4 video

Thursday, March 02, 2017 by

The new Unreal Engine video highlights some tools such as photo-real character rendering, professional grade cinematography, high-performance VR at 90 FPS, access to the full editor in VR, lighting and editing via the Sequencer cinematic tool, flexible post-processing, Blueprint visual scripting, the visual Material Editor, GPU-accelerated particle simulations, full C++...

Unity 5.6 is coming, what you need to know

Unity 5.6 is coming, what you need to know

Wednesday, March 01, 2017 by

Unity Technologies has announced at GDC that Unity 5.6 will release on March 31, 2017, marking the final installment of Unity 5. The company also provided an early look at Unity 2017, the next generation of Unity with version 2017.“The Unity 5 cycle culminating in 5.6 represents great progress in our key focus areas: graphics, performance, stability, efficiency and plat...

Power Rangers appear during the Unity keynote at GDC 2017

Power Rangers appear during the Unity keynote at GDC 2017

Tuesday, February 28, 2017 by

Chances are you’ve probably heard of (or extensively watched) the original Mighty Morphing Power Rangers. But with the new Power Rangers movie set to release on March 24, 2017, the hype has been bigger and better than it has been in a long time. Too long if you ask me.That’s why I was really excited to hear a particular bit of information on a subject very near and dear...

Mobile games market generated $40.6 billion in worldwide revenue in 2016

Mobile games market generated $40.6 billion in worldwide revenue in 2016

Thursday, February 02, 2017 by

First ever joint look at mobile, mobile VR and VR markets by SuperData Research and Unity Technologies shows the category equaling that of global box office sales during that time The mobile games market generated $40.6 billion in worldwide revenue in 2016 - a sum equivalent to all global box office sales during the same time period - and grew 18% over the year bef...

Using virtual currency in your game requires compliancy too

Using virtual currency in your game requires compliancy too

Wednesday, February 01, 2017 by

So you’re an app developer. Maybe even a mobile, computer, or console game developer. You’ve got a great idea for a new game - an immersive experience where users will interact in a fully realized world, complete with its own economy and virtual currency. Other developers could even create content for users, get paid in virtual currency, and then cash it bac...

Unity Unite conference series focused on bridging developers and artists

Unity Unite conference series focused on bridging developers and artists

Friday, January 27, 2017 by

Unity Technologies just announced its worldwide Unite conference series. Focused on bringing developers and artists the knowledge and networking they require for success, Unity is holding eight Unite conferences globally in 2017. Creators will be able to attend them in Amsterdam, Austin, Beijing, India, Melbourne, Seoul, Singapore and Tokyo. Unite events are unique oppo...

Mobile gamers mindsets, motivations, and behaviors revealed

Mobile gamers mindsets, motivations, and behaviors revealed

Thursday, January 19, 2017 by

Playing mobile games makes people happier than using social networking apps says TapJoy in a new report.Tapjoy released the findings of in-depth research it conducted to understand the mindset, motivations and behaviors of today’s mobile gamers. Designed to shed light on this massive and desirable consumer audience for brand advertisers, the report is the first of its k...

GDC says HTC Vive outpaces Oculus Rift as the most popular VR / AR platform

GDC says HTC Vive outpaces Oculus Rift as the most popular VR / AR platform

Thursday, January 12, 2017 by

The Game Developers Conference (GDC) has released the results of the fifth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2017 this February.  Here are some of the many learnings from the survey of more than 4,500 game developers who have attended GDC in the last three years.Game Makers are feeling optim...

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