Vertebrae, the native advertising platform for VR and mobile AR, has released from private beta version 1.0 of its software development kit (SDK). The drag-and-drop SDK allows VR developers to unlock numerous monetization options, affording an expansive mix of immersive ways publishers and brands can advertise natively in VR without disrupting people’s experience.
“We’re building a sustainable alternative to the premium pay-for-play content distribution model, fueled by brands telling interactive, engaging VR stories, that will facilitate quicker mass market VR adoption through accessible F2P content,” said Marc Bennett, COO at Vertebrae.
The SDK, which is compatible with Unity, works across the major VR platforms and is simple to integrate. Vertebrae works with publishers to guide them on choosing the best placements and formats within their experiences and then pays them based on impressions.
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