The Game Developers Conference (GDC) has announced that Supercell will return to GDC 2022 with two talks surrounding its popular title Clash of Clans. The studio will give an in-depth look into the creation and expansion of the Clash Universe, along with its move into social gaming with Everdale.
During this session, Supercell artists Aleksei Kalibin and John Cipriani will take a deep dive into the Clash Universe, revealing the qualities of the Clash IP and how gameplay, marketing, and art drove its expansion.
Beginning with the game that started it all, this talk will illuminate what decisions went into making the IP and how it was redefined from its blocky beginnings. From there, Aleksei and John will move on to covering Clash Royale, Clash Mini, and Clash Quest, which have each put their own twist on Clash of Clans by focusing on different areas of expansion. This is a perfect session for those looking to expand their knowledge of IP development and how to successfully grow their brand, along with folks interested in the Clash Universe.
During this session, Supercell Oy senior programmer Tristan Williams will walk attendees through the journey and challenges of building the technology for one of Supercell's newest games, Everdale, a game that evolved from a fork of the Clash of Clans codebase.
Unlike Clash of Clans, where players can only see one village at a time, in Everdale every player in the valley can see what every other player is doing in real-time, and can even collaborate on projects to build their shared community. Tristan will show attendees some of the interesting technical and design challenges they faced during development and the interplay between game design and technology.
GDC 2022 will be held in person and virtually at San Francisco’s Moscone Convention Center from March 21 - 25. For more details on the Game Developers Conference, please visit the GDC’s official website.
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