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Unreal Engine 4.9 Release Offers Game Developers 129 Improvements
Tuesday, September 8, 2015 by Stuart Parkerson
Epic Games has released Unreal Engine 4.9 offering 129 improvements to its gaming engine which is designed to accelerate developers’ productivity for creating high-quality games and applications, training simulations, 3D visualizations, digital films and animated entertainment. Improvements span across PC, mobile, console and VR.For mobile devices, new additions include...
Unity 5.1 Release Includes Native Oculus Rift Deployment
Friday, June 19, 2015 by Richard Harris
Unity Technologies has released Unity 5.1, bringing game developers a unified development experience for Virtual Reality platforms including Oculus Rift and updated multiplayer networking solutions.With Unity 5.1 the company has added a optimized rendering pipeline for VR and AR devices. Native Oculus Rift deployment is now available and native support for other platfor...
NVIDIA Tegra Android Development Pack Now AndroidWorks Development Platform for All Android Devices
Wednesday, June 10, 2015 by Richard Harris
Formerly known as Tegra Android Development Pack, NVIDIA AndroidWorks 1R1 provides a full suite of native application development tools for Android - now available for all Android platforms.This release includes support for NVIDIA Tegra X1 processor with NVIDIA Maxwell PC graphics architecture in the all-new NVIDIA SHIELD; providing the latest Android NDK and NDK64 r10d...
What Developers Need To Know About Android 5.0 Lollipop
Monday, October 27, 2014 by Richard Harris
Google is touting Android 5.0 Lollipop as its largest and most ambitious release for Android and now that the public has been notified of its upcoming availability, we thought we’d provide an overview of the latest L iteration.Google’s main goal with the new mobile SDK is to provide a more seamless experience across phones, tablets, wearables, TVs, cars and anything els...
Imagination Technologies Releases PowerVR SDK v3.4 Including Support for Android 5.0 and WebGL
Thursday, October 23, 2014 by Stuart Parkerson
The PowerVR SDK v3.4 is the latest release of Imagination Technologies software development kit which offers a full range of licensable multimedia technologies across the areas of graphics, ray tracing, video and vision.Key features of this release include the addition of the latest compilers for PowerVR Series6 (FP16 and FP32) and Series6XT GPUs to PVRShaderEditor, pro...
The Lowdown on Google’s New L Developer Preview from Google IO
Thursday, June 26, 2014 by Stuart Parkerson
Among the biggest news from Google I/O is the L Developer Preview, which lets developers check out the new features and capabilities of the next version of Android and provides the ability to develop and test on the new platform. What Google says about the OS:Material design for the multiscreen world: A new design language that takes a comprehensive approach to vis...
Khronos Releases OpenGL ES 3.1 Specification
Monday, March 17, 2014 by Stuart Parkerson
The Khronos Group has announced the release of the OpenGL ES 3.1 specification, bringing new functionality to its royalty-free 3D graphics API that is used on nearly all of the world’s mobile devices. OpenGL ES 3.1 provides access to state-of-the-art graphics processing unit (GPU) functionality with portability across mobile and embedded operating systems and ...