App tracking transparency and your API calls
Thursday, March 18, 2021 by Richard Harris
Apple’s new App Tracking Transparency feature is billed as a win for consumer data rights, with Apple vying for leadership as a global defender of privacy. But regardless of whether it’s good for you or not, the move has the potential to seriously disrupt apps and APIs that depend on the Identifier for Advertisers or IDFA. What’s more, even if an app d...
Businesses and end users experiencing app fatigue
Thursday, June 18, 2020 by Glenn Gruber
When I began drafting this article, it was before COVID-19 really took hold and spurred the “2 years of digital transformation in 2 months”, as Microsoft’s Satya Nadella has said. With that context, everything that I believed was amplified 100x. The lasting effects of the pandemic are going to change the way that many businesses operate, where we work ...
eiPaaS value as seen from Jitterbit's CTO
Wednesday, September 25, 2019 by Richard Harris
Fragmented technologies have the power to stop an enterprise dead in its tracks. However, there is one secret weapon every business needs to give themselves a fighting chance to quickly grow to the levels of those other major companies. Enterprise integration has become the great growth enabler for today's enterprises. We spoke with, Manoj Chaudhary, CTO and VP...
Productive app updates while prioritizing the customer
Monday, February 25, 2019 by Richard Harris
Product innovation is essential for companies that want to have a high-performing app. Top companies that stay ahead of the curve are constantly changing, experimenting and creating new ways for users to engage with products. However, when implementing new app features or experiences, customers need to be at the center of the innovation process.
Companies can use tes...
5 rules of monetizing like a mobile game developer
Wednesday, January 9, 2019 by Sean Webster
Mobile game developers are some of the most successful monetizers and marketers in recent history. Need proof? Mobile gaming revenue accounted for nearly 82% of all app revenue in 2017 and will surpass $100 billion by 2021.
The formula for success for mobile game developers is simple: easy payments, a finely-tuned monetization strategy, and great customer support. Bu...
Play Android games on your PC with this new Android emulator
Tuesday, November 20, 2018 by Richard Harris
It can be a frustrating thing to finally get so deeply engrossed in a game, only to have your experience marred by a small screen or a sudden drop in battery life. With just an installation, a few short steps and account creation, you’ll be able to play your favorite games on an Android emulator that will give you an even better experience than on your phone.
N...
For gaming companies data unification is critical
Monday, March 19, 2018 by Dan Schoenbaum
When it comes to understanding the entirety of player behavior, one thing that often gets in the way is data fragmentation. Gaming companies often have customer data stored across multiple systems, platforms, and software, resulting in a “siloed” model that fails to create a complete picture of the player journey.The good news is that behavioral analytics technology is ...
GitLab tells us about Auto DevOps
Wednesday, November 15, 2017 by Richard Harris
As enterprises begin to embrace the benefits of DevOps to improve their application workflow, challenges still exist in the development process that prevent a streamlined workflow between developers and operations. In this interview, Sid Sijbrandij, CEO and co-founder at GitLab, shares insight on the company’s plans to offer an automated approach to DevOps, and shares s...
The HTML5 killer you may not know about
Thursday, September 14, 2017 by Richard Harris
For years HTML has been the universal language for website construction, and it has been impressively resilient in the face of competing languages thus far. It’s been known to have the best combination of speed, security, responsiveness and compatibility of all programming languages on the market. However, the world is expanding beyond the internet browser to mobile and...
Unity 2017.1 goes subscription based
Friday, July 14, 2017 by Richard Harris
Unity Technologies announced that Unity 2017.1 is now available to download from their Store. The update is the start of a new cycle that will evolve their popular game engine. 2017.1, which is the company’s first fully subscription-based product, focuses on helping teams work together more collaboratively by equipping artists and designers.“Unity 2017.1 is a one-stop c...
Explaining the app development process to clients
Monday, February 20, 2017 by Daniel Szabo
Revenue from mobile apps is expected to reach $70 Billion in 2017. Yet, developing a successful mobile application is not an easy task. As a developer, you understand the mobile app development process, but may struggle to explain it to your clients. This misunderstanding creates challenges in the development process itself, and can even cause an unsuccessful deployment...
Creating custom apps doesn't mean you have to reinvent the wheel
Wednesday, January 11, 2017 by David Magnan
New advances in technology come thick and fast, but most companies are unable to keep pace. It can be a struggle just to ensure that existing systems are kept up to date. Few companies are agile enough to leverage the latest tech and drive innovation. The idea that a new, all-encompassing, bespoke application must be developed or cobbled together is pervasive. The truth...
Autodesk Adds New VR and 3D Animation Functionality for Game Development
Wednesday, July 27, 2016 by Richard Harris
Autodesk has released the latest version of its Autodesk Maya LT 20173D animation and modeling software for indie game developers. The company has also released Autodesk Stingray 1.4, offering updates to the 3D game engine and real-time rendering solution.Autodesk says that one of the most significant features added to the Maya LT platform is the time editor, a new tool...
Leveraging Mobile Gameplay Analytics and User Psychology For Retention
Friday, March 25, 2016 by Sergei Kovalenko
Ever since Apple introduced its App Store in 2008, game developers have been lining up for their share of the now almost $50 billion dollar industry. However, designing games that stand out from the rest of the crowd can be extremely difficult and is now just as much art as it science. With over 2,000 new apps being added to the App Store and Google Play daily, dev...
You Can Now Build VR Content with Epic's VR Unreal Editor
Thursday, February 11, 2016 by Stuart Parkerson
The Epic Unreal Editor is now available in early preview for Virtual Reality allowing game developers to build VR content in Virtual Reality using the same Unreal Editor they are familiar with using. With the Oculus Touch and HTC Vive motion controllers, movement in the real world is mapped one-to-one in VR and developers can manipulate objects just as they would in rea...
A Guide to Become a Successful Appreneur
Tuesday, October 6, 2015 by Ann Lewis
Mobile app development is a lucrative field. The tremendous success of numerous apps on the market adds to its appeal and this has led to a situation, where app entrepreneurs or appreneurs earn truckloads of money from creating and marketing their apps. This write-up traces the steps of successful appreneurs, which will help you follow suit. Know Your Target Audien...
3 Steps to Successful Web App Performance Tuning
Monday, June 15, 2015 by Kaushal Amin
Far too many companies still don't test web apps for performance or so-called response time. Time and budget constraints are typically used to justify putting performance testing off. “We’ll get to it later,” is the common stance. A few months later, as the user base swells, performance issues start to pop up in some of the most business critical areas. End users b...
New Responsive Design Elements Offered with Kendo UI HTML5 and JavaScript UI Framework
Wednesday, April 1, 2015 by Stuart Parkerson
Progress has released several updates enhancements to its Telerik Kendo UI HTML5 and JavaScript UI framework, and its server wrappers for ASP.NET MVC, PHP and JSP, to provide more functionality in creating responsive design elements in cross-platform and mobile application development. The Kendo UI framework facilitates responsive design capabilities via a natural ...
Facebook App Events Now Supports Unity Games
Sunday, December 28, 2014 by Richard Harris
App Events is a marketing tool offered by Facebook to help developers understand how people use their apps and how to optimize advertising on Facebook. Now Facebook has announced App Events support for Unity games so that developers can better understand how their games are performing. Developers building games using the Unity SDK will now be able to log App Events...
Crowdtesting: Let Your Apps Take a Walk on the Wild Side
Monday, November 10, 2014 by Joe Schulz
Despite its importance in the software development cycle, controlled lab testing can never identify all the issues that actual users might encounter. For mobile apps in particular, there are literally thousands of combinations of devices, operating systems and network conditions, making comprehensive testing of all scenarios impractical. Furthermore, because testers in ...
How to Make Your App Ready for the Holidays
Wednesday, October 22, 2014 by Lynn Wang
It’s almost November. Now is the time to start prepping your app for the burst of new users downloading new apps for shopping, revisiting the existing retail apps on their phones, and/or just downloading a bunch of apps for the first time because they just got their brand new smartphones.Now is the time to make sure your user experiences are optimized. Here are 4 ways t...
GameSalad Acquires Together Games Asynchronous Multiplayer Game Server Platform
Tuesday, July 29, 2014 by Stuart Parkerson
Earlier this year GameSalad integrated the Together Games asynchronous multiplayer game server platform and now they have announced they have purchased Together Games entirely.This acquisition allows GameSalad to offer managed server hosting for all of their users that want to put asynchronous multiplayer into their apps. This feature is currently available in...
New SDK for Building In App Mobile Two Factor Authentication Solutions
Friday, April 18, 2014 by Stuart Parkerson
SecureKey is now offering a new developer program and online portal to make available its multi-factor authentication platform to developers of Android and iOS apps. The SecureKey Developer Program and its Developer Portal offers developers access to the briidge.netConnect Mobile SDK and security APIs, a sandbox testing environment, a developer forum, pl...
Guide: Using Facebook To Get App Installs
Friday, April 4, 2014 by Artyom Dogtiev
Writing a
marketing plan is a crucial step in app development. There are several types of
advertising/influence making that go into a good marketing mix - media buying,
a strong press release, traffic generation, media coverage and social media
exposure.
Facebook has
become the platform that allows a single solution, combining social media
marketing and tr...
Facebook Open Sources Tweaks Rapid Prototyping Tool for iOS App Development
Wednesday, March 26, 2014 by Stuart Parkerson
Facebook has open sourced on Github its Tweaks rapid prototyping tool which provides an easy way to fine-tune an iOS app.According to Facebook: The best way to improve an app is to use it every day. Even when ideas can be tested out in advance — for example, with Origami — it can still take some time with the app to see how it works in practice.Occasional...
Telerik Releases Updated Kendo UI HTML5 JavaScript Platform
Wednesday, March 26, 2014 by Stuart Parkerson
Telerik has released the newest version of Kendo UI the company’s platform to create HTML5/JavaScript apps.Included in the release is Kendo UI Scratchpad, a new interactive way to work with Kendo UI. Similar to JSFiddle or JSBin, the Kendo UI ScratchPad allows developers to work with Kendo UI in a fast and informal environment. Pick the appropriate version of ...
Editors Note: Changes and Showdowns
Monday, March 3, 2014 by Richard Harris
Pulling Our App from The App Store, Its Too Successful!
If only that were the case! While our news app and magazine
apps have proven very popular, we are not ready to remove our app, maybe we
just aren’t as sharp as Nguyen Ha Dong and his app Flappy Birds.
I’ll give you my thoughts about the whole Flappy Birds phe...
Best Platform For Mobile App Development
Tuesday, January 28, 2014 by Ron Beaman
“…an exploration of the subject from one perspective intended as a vehicle for shedding light on the merits of any platform as it pertains to mobile development…” When it comes to computing platforms, few debates cause more bias-rage and consternation than the ubiquitous Mac vs. PC donnybrook. As an enterprise software engineer for business applications using Microsoft’...
Unity3D: For Beginners and Professionals
Friday, October 11, 2013 by Jeff Sasmor
More than likely you've already
heard of Unity3D; in fact, there's a
good chance you're already a user.
With more than 1.7 million registered
developers, Unity is on its
way to becoming as ubiquitous as
mobile phones. Users range from
hobbyists, students, and Indie
developers like me, all the way up
to big-name game studios and
companies doing simulation ...
Old School Vs New School App Monetization
Wednesday, September 25, 2013 by Richard Harris
A chat with Scott Weller, CTO of SessionM about how monetizing mobile apps has changed.
ADM: Last time we
spoke you mentioned there’s a difference between the “old school” and “new
school” approach to monetizing with mobile ads.What did you mean by this?
WELLER: There’s a big
difference between the “old school” strategy used by app developers to monetize
...