VR Funhouse Source Code Just Released By NVIDIA

Game Development
Posted 9/1/2016 11:00:56 AM by RICHARD HARRIS, Executive Editor

VR Funhouse Source Code Just Released By NVIDIA
Calling all VR developers! NVIDIA and Epic Games just announced the release of free mod tools for NVIDIA’s Unreal Engine 4-powered VR Funhouse. With the launch of the VR Funhouse Mod Kit, NVIDIA’s innovative carnival game for HTC Vive now supports mods, giving the community an incredible sandbox of possibilities to extend the VR Funhouse experience.
VR Funhouse is available for free on Steam, and the VR Funhouse Mod Kit is available now inside the Epic Games launcher in the Modding tab. 

Using VR Funhouse’s new modding features NVIDIA created a few mods of their own. Players can now swap out their shooting gallery pistol for a Tommy Gun, light the whack-a-mole’s hair on fire, or build their favorite carnival mini-game in VR. Those who wish to download community-built mods can do so by visiting the VR Funhouse Steam Workshop page.
In addition to using the binary mod editor available through Epic’s launcher, developers can also access the VR Funhouse source code on GitHub and build their own games with the powerful NVIDIA GameWorks, PhysX, and VRWorks technology integrated into Unreal Engine 4 and VR Funhouse.

Read More https://blogs.nvidia.com/blog/2016/09/01/game-mods...


About the author: RICHARD HARRIS, Executive Editor

As the Publisher and Editor for App Developer Magazine, Richard has several industry recognitions and endorsements from tech companies such as Microsoft, Apple and Google for accomplishments in the mobile market. He was part of the early Google AFMA program, and also involved in the foundation of Google TV. He has been developing for mobile since 2003 and serves as CEO of Moonbeam Development, a mobile app company with 200 published titles in various markets throughout the world. Richard is also the founder of LunarAds, a mobile cross-promotion and self-serv mediation network for developers. He has been a featured presenter at trade-shows and conferences, and stays active with new projects relating to mobile development.

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