Top Left Top Right

Unity Makes Updates to Recent Pricing Changes

Game Development 11,905 views
Posted Friday, June 17, 2016 by RICHARD HARRIS, Executive Editor

Unity Makes Updates to Recent Pricing Changes
As we reported earlier this June, Unity released a new subscription-based pricing model which will include all Unity platforms and iOS/Android add-ons.

The company has now announced adjustments to the new pricing model based on input from customers.

Specifically the changes respond to these two situations:

- The cost for customers who had previously made use of upgrade discounts to perpetual licenses was higher annually with the new subscription costs.

- For game developers who developed for desktop only, the new all-platform cost is significantly higher than the previous yearly cost.

Based on feedback Unity is making these two changes for the new pricing model:

- The company is making the Unity splash screen in Unity Plus optional, like it is in Unity Pro.

- Unity is raising the revenue cap in Unity Plus from $100k to $200k so that more developers are able to take advantage of it.

With those changes here are the new subscription models:

Unity Personal

- Free
- $100k revenue or funding cap
- All platforms
- Unity splash screen (with customization options)
- Personal tier services

Unity Plus

- Pay $35 per month with 12 month commitment
- $200k revenue or funding cap
- All platforms
- Optional Unity splash screen (with customization options)
- Dark Editor Skin
- Plus tier services

Unity Pro

- Pay $125 per month with 12 month commitment
- No revenue cap
- All platforms
- Optional Unity splash screen (with customization options)
- Dark Editor Skin
- Pro tier services
- Pay to Own
- Option to commit for 24 months, for developers who want long term price certainty

Unity is also offering a transition offer for current customers.



READ MORE: http://blogs.unity3d.com/2016/06/05/subscription-w...




Subscribe to App Developer Daily

Latest headlines delivered to you daily.