Learn How to Use Windows Bridge for iOS

Posted 2/2/2016 11:18:38 AM by RICHARD HARRIS, Executive Editor

Learn How to Use Windows Bridge for iOS
The Windows dev team has created a series of blog posts to help developers dive into using the Windows Bridge for iOS to create Universal Windows Platform (UWP) apps that can run on Windows 10 devices using iOS APIs and existing Objective-C code. 

Getting Started with Windows Bridge for iOS

To get started with the bridge developers need to Install Visual Studio. Those who don’t already have Visual Studio can download Visual Studio Community 2015 for free from Microsoft’s Developer Center. And if you don’t have a PC, you can still try the bridge using a downloadable evaluation virtual machine and a virtualization environment.

Then install the Windows Bridge for iOS by downloading the binary from the GitHub repository and extract winobjc.zip to an appropriate location on a PC. Import an Xcode project into Visual Studio by using the vsimporter tool included with the SDK, or start writing a Universal Windows Platform app in Visual Studio using Objective-C.

The Blog Series

The first post in the series provides instructions on how to build a to-do list app in Xcode and use the Windows Bridge for iOS to bring it over to Windows 10, keeping all of the code in a single codebase so the project is completely portable between platforms.

A second post focuses on getting Xcode and iOS developers familiar with the Visual Studio IDE, whether starting from scratch or using existing code from a source repository, such as GitHub.

More posts in the series will be posted in the future.

Read More https://dev.windows.com/en-us/bridges/ios...


About the author: RICHARD HARRIS, Executive Editor

As the Publisher and Editor for App Developer Magazine, Richard has several industry recognitions and endorsements from tech companies such as Microsoft, Apple and Google for accomplishments in the mobile market. He was part of the early Google AFMA program, and also involved in the foundation of Google TV. He has been developing for mobile since 2003 and serves as CEO of Moonbeam Development, a mobile app company with 200 published titles in various markets throughout the world. Richard is also the founder of LunarAds, a mobile cross-promotion and self-serv mediation network for developers. He has been a featured presenter at trade-shows and conferences, and stays active with new projects relating to mobile development.

Subscribe to App Developer Daily

Latest headlines delivered to you daily.