NVIDIA Tegra Android Development Pack Now AndroidWorks Development Platform for All Android Devices

Game Development
Posted 6/10/2015 8:26:13 AM by RICHARD HARRIS, Executive Editor

NVIDIA Tegra Android Development Pack Now AndroidWorks Development Platform for All Android Devices
Formerly known as Tegra Android Development Pack, NVIDIA AndroidWorks 1R1 provides a full suite of native application development tools for Android - now available for all Android platforms.

This release includes support for NVIDIA Tegra X1 processor with NVIDIA Maxwell PC graphics architecture in the all-new NVIDIA SHIELD; providing the latest Android NDK and NDK64 r10d, Android SDK (24.0.2), CUDA 7.0 BETA and 6.5 (select devices only), and includes the latest full suite of NVIDIA Android Developer Tools, OpenGL code samples, and device drivers for Android development.

The first release of AndroidWorks includes NVIDIA Nsight Tegra, Visual Studio Edition 3.0. This latest release allows for GDB and JDB remote debugging to all Android devices capable of native application debugging, supporting all Android ABIs – ARM v7, ARM v8, x86, x64. In addition, this release prepares for development for the all-new NVIDIA SHIELD Android TV as well as support for the latest NVIDIA SHIELD tablet OTA 3.0 software updates. 
AndroidWorks includes all software tools required to build, debug, analyze and profile for CUDA 6.5 and 7.0 (available on Linux x64 on select devices only), Java, native C/C++, OpenGL ES 2.0, OpenGL ES 3.0, OpenGL ES 3.1, OpenGL ES 3.1 Android Extension Pack, and OpenGL 4.x on ARM based SOCs. This version includes the Android SDK (24.2.0) and NDK (r10d) for both 32 and 64 bit devices, NVIDIA Android Developer Tools (Tegra Graphics Debugger, Tegra System Profiler, PerfHUD ES, PerfKit), CUDA, OpenCV and PhysX support, NVIDIA GameWorks OpenGL sample source code and device drivers.

Highlights of the platform include:

- Full suite of native application development tools for Android, now available for all Android platforms, including the following devices: Galaxy Tab S T800 (Android 4.4.2, ARM); Nexus 7 2013 (Android 5.1.1, ARM); Nexus 6 (Android 5.1 , ARM); Huawei; CL-10 (Android 4.4, ARM); ASUS Memopad (x86); Google Nexus Player Android TV (x86); and new NVIDIA SHIELD Android TV (Android TV, ARM 64-bit)

- Full ARMv8-A 64 bit with 64-bit tools support to develop and profile 64 bit apps for Android.

- Android SDK (24.2.0), NDK (r10d) and Android tools support.

- Nsight Tegra 3.0, Visual Studio Edition with support for all Android ABIs (ARM v7, ARM v8, x86, x64), new fast deploy mechanism for shorter build/debug cycles, improved GDB message GUI handling, Tegra X1 support, and various performance enhancements and bug fixes.

- Tegra Graphics Debugger 2.0 with added support for OpenGL 4.5, improved OpenGL 4.4 support, serialized captures via source code generation, shader perf stats in Linked Programs view, Tegra X1 support performance improvements for apps before capture, and various bug fixes.

- Tegra System Profiler 2.3 with updates to the timeline to show DVFS and thread states information, support for NVTX, various performance and backtrace quality improvements, and bug fixes.

- PerfKit 4.4 support for Android.

CUDA 7.0 on NVIDIA Tegra X1 devices (Available on Linux x64 on select devices only.)

- CUDA 6.5 on NVIDIA Tegra K1 devices (Available on Linux x64 on select devices only.)

- NVIDIA GameWorks OpenGL Samples 2.11 with Android TV support.

AndroidWorks is offered free of charge, but requires NVIDIA GameWorks Registered Developer Program membership.

Read More http://docs.nvidia.com/gameworks/index.html#develo...


About the author: RICHARD HARRIS, Executive Editor

As the Publisher and Editor for App Developer Magazine, Richard has several industry recognitions and endorsements from tech companies such as Microsoft, Apple and Google for accomplishments in the mobile market. He was part of the early Google AFMA program, and also involved in the foundation of Google TV. He has been developing for mobile since 2003 and serves as CEO of Moonbeam Development, a mobile app company with 200 published titles in various markets throughout the world. Richard is also the founder of LunarAds, a mobile cross-promotion and self-serv mediation network for developers. He has been a featured presenter at trade-shows and conferences, and stays active with new projects relating to mobile development.

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